be.ac.ulg.montefiore.run.totem.visualtopo.guiModules.whatIfScenarios.facade
Class WhatIfModule

java.lang.Object
  extended by be.ac.ulg.montefiore.run.totem.visualtopo.guiModules.AbstractGUIModule
      extended by be.ac.ulg.montefiore.run.totem.visualtopo.guiModules.whatIfScenarios.facade.WhatIfModule
All Implemented Interfaces:
GUIModule

public class WhatIfModule
extends AbstractGUIModule

Module to perform what-if scenarios.

Creation date: 25/04/2007

Author:
Gaƫl Monfort (monfort@run.montefiore.ulg.ac.be)

Constructor Summary
WhatIfModule()
           
 
Method Summary
 javax.swing.JMenu getMenu()
          The method should return the menu you want to add to the gui
 java.lang.String getName()
          Returns the GUIModule's name
 boolean loadAtStartup()
          Should the Module be loaded at GUI startup ? yes
 
Methods inherited from class be.ac.ulg.montefiore.run.totem.visualtopo.guiModules.AbstractGUIModule
initialize, isUnloadable, terminate
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WhatIfModule

public WhatIfModule()
Method Detail

getMenu

public javax.swing.JMenu getMenu()
The method should return the menu you want to add to the gui

Returns:

getName

public java.lang.String getName()
Returns the GUIModule's name

Returns:
the GUIModule's name

loadAtStartup

public boolean loadAtStartup()
Should the Module be loaded at GUI startup ? yes

Specified by:
loadAtStartup in interface GUIModule
Overrides:
loadAtStartup in class AbstractGUIModule
Returns:
true


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